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Thief

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[edit] Description

The Thief class in RO2 specializes in causing chaos and disorder for their enemies, as well as stealing items and money.The RO2 Thief is more centered around confusion-type skills designed for silent strikes and mayhem. Thief skills will revolve around causing problems with their enemies. Attacks that poison or inflict other aliments are said to be their main way of attacking, though they can also use skills to hide or disorient the enemy. Abilities such as the double attack ability from RO1 may also make a transition into RO2. The Thief is weak in long-range attacks, like the Swordsman, due to it not having any long-range abilities to counterattack with. It is significantly less able to defend itself, but balances itself out with high agility, making them a hard target. The Thief advanced classes, Assassin and Rogue, are undetermined as to being in RO2. The Assassin improved on killing moves, while Rogues move into more mayhem causing skills or even using a bow. There is good support for their existence, however, as the official description makes a note of citizens employing Thieves to use their skills.

[edit] Details

The recomend stats for Thiefs are:

·DEX (Accuracy and Critical Rate)

·STR (Physical Attack)

·CON (Attack Speed)

Image:Thief.jpg

[edit] Job Equipment

[edit] Skills

[edit] Short Sword Mastery

Allows the user to use a 'Short Sword' type weapon and also increases Melee Accuracy when the user is using a 'Short Sword'. Experience is gained each time a Melee Skill hits.


Skill Level Job Level SP Cool Down Cast Time Description
1 lvl 1   Melee Hit +4%
2 lvl 4   Melee Hit +7%
3 lvl 7   Melee Hit +10%
4 lvl 11   Melee Hit +13%
5 lvl 16   Melee Hit +16%
6 lvl 22   Melee Hit +19%
7 lvl 29   Melee Hit +22%
8 lvl 37   Melee Hit +25%
9 lvl 46   Melee Hit +28%
10 lvl 55   Melee Hit +31%

[edit] Back Stab

Increases the physical accuracy by attacking the target from behind.


Skill Level Job Level SP Cool Down Cast Time Description
1 lvl 1 10   Physical Accuracy +5%
2 lvl 5 10   Physical Accuracy +6%
3 lvl 10 10   Physical Accuracy +7%
4 lvl 15 10   Physical Accuracy +8%
5 lvl 20 10   Physical Accuracy +9%
6 lvl 25 10   Physical Accuracy +11%
7 lvl 30 10   Physical Accuracy +12%
8 lvl 35 10   Physical Accuracy +13%
9 lvl 40 10   Physical Accuracy +15%
10 lvl 45 10   Physical Accuracy +16%

[edit] Sharpened Blades

Increases your skill hitrate while using a Short Sword.


Skill Level Job Level SP Cool Down Cast Time Description
1 lvl 5   Melee Critical Rate +10,Melee Attack+7
2 lvl 13   Melee Critical Rate +19,Melee Attack+15
3 lvl 21   Melee Critical Rate +28,Melee Attack+22
4 lvl 29   Melee Critical Rate +37,Melee Attack+30
5 lvl 37   Melee Critical Rate +46,Melee Attack+37
6 lvl 45   Melee Critical Rate +55,Melee Attack+45
7 lvl 53   Melee Critical Rate +64,Melee Attack+52
8 lvl 61   Melee Critical Rate +73,Melee Attack+60
9 lvl 69   Melee Critical Rate +82,Melee Attack+67
10 lvl 77   Melee Critical Rate +91,Melee Attack+75

[edit] Fatal Contract

While active, Melee Physical Attack, Melee Physical Hitrate and Melee Critical Rate will be increased.


Skill Level Job Level SP Cool Down Cast Time Description
1 lvl 10 15 65s 1s   Melee Attack +15,Melee Critical Rate +10,Melee Hit +5
2 lvl 19 17 65s 1s   Melee Attack +30,Melee Critical Rate +20,Melee Hit +10
3 lvl 28 20 65s 1s   Melee Attack +45,Melee Critical Rate +30,Melee Hit +15
4 lvl 37 22 65s 1s   Melee Attack +60,Melee Critical Rate +40,Melee Hit +20
5 lvl 46 25 65s 1s   Melee Attack +75,Melee Critical Rate +50,Melee Hit +25
6 lvl 55 27 65s 1s   Melee Attack +90,Melee Critical Rate +60,Melee Hit +30
7 lvl 64 30 65s 1s   Melee Attack +105,Melee Critical Rate +70,Melee Hit +35
8 lvl 73 32 65s 1s   Melee Attack +120,Melee Critical Rate +80,Melee Hit +40
9 lvl 82 35 65s 1s   Melee Attack +135,Melee Critical Rate +90,Melee Hit +45
10 lvl 92 37 65s 1s   Melee Attack +150,Melee Critical Rate +100,Melee Hit +50

[edit] Shadow Step

During use, Ranged Physical Evasion rate will be increased. Not useable while under the effect of 'Lower Body Paralysis'. 1 LP Required.


Skill Level Job Level SP Cool Down Cast Time Description
1 lvl 5 15 60s 0,5s   Short Evasion Rate +10,Ranged Evasion Rate +10
2 lvl 11 15 60s 0,5s   Short Evasion Rate +20,Ranged Evasion Rate +20
3 lvl 18 15 60s 0,5s   Short Evasion Rate +30,Ranged Evasion Rate +30
4 lvl 26 15 60s 0,5s   Short Evasion Rate +40,Ranged Evasion Rate +40
5 lvl 35 15 60s 0,5s   Short Evasion Rate +50,Ranged Evasion Rate +50
6 lvl 45 15 60s 0,5s   Short Evasion Rate +60,Ranged Evasion Rate +60
7 lvl 56 15 60s 0,5s   Short Evasion Rate +70,Ranged Evasion Rate +70
8 lvl 68 15 60s 0,5s   Short Evasion Rate +80,Ranged Evasion Rate +80
9 lvl 81 15 60s 0,5s   Short Evasion Rate +90,Ranged Evasion Rate +90
10 lvl 95 15 60s 0,5s   Short Evasion Rate +100,Ranged Evasion Rate +100

[edit] Venom Coat

Coat your weapon with a poison.Adds 30% chance to add 'Poison' Effect to target for 20 Seconds.1 LP Will be added

Template:Skill Table Venom Coat

[edit] Disguise

Hide yourself so the enemy can't see you.

Template:Skill Table Disguise

[edit] Rapid Run

During 15sec walking speed will be increased.Not useable while under the effect of "Lower Body Paralysis".

Template:Skill Table Rapid Run

[edit] Armor Smash

Destroys the armor of the enemy for 12 seconds.1 LP will be added.

Template:Skill Table Armor Smash

[edit] Strip Armor

15% change to strip armor from enemy for 6 Seconds.1 LP will be added.

Template:Skill Table Strp Armor

[edit] Manhood Breaker

Attacks the vital part of the enemy, Increases your attack by 20%.This skill has a 50% change to do a critical hit.1 LP Required.

Template:Skill Table Manhood Breaker

[edit] Tearing Wound

Wounds the enemy and causes them to bleed for 3 Seconds.The person that is wounded won't be able to use magic.1 LP Required.

Template:Skill Table Tearing Wound

[edit] Hemorrhage

Opens up an existing wound to cause a heavy bleeding effect.Skill opens wound for 10 Seconds, Only usable with 'Wound' State.

Template:Skill Table Hemorrhage

[edit] Knock Out

Hit the head of your enemy and cause them to faint.Only useable on the back of the enemy.1 LP Required.

Template:Skill Table Knock Out

[edit] Dormio Stab

Has a chance to sleep the enemy.Only useable on the back of the enemy.

Template:Skill Table Dormio Stab

[edit] Fatal Blow

A fatal blow which uses your LP to raise your attack power and deal critical damage to the enemy.

Template:Skill Table Fatal Blow

Facts about ThiefRDF feed